Saradush
Saradush
Saradush Prison 1
Saradush Prison 2
Gromnir's Stronghold 1
Gromnir's Stronghold 2
Saradush Sewers
Kiser's Home 1
Kiser's Home 2
Yaga-Shura
North Forest
Forest of Mir
Marching Mountains
Yaga-Shura's Lair 1
Yaga-Shura's Lair 2
Siege Camp
Amkethran
The Oasis
Amkethran
Balthazar's Stronghold
Forge
Cespenar's Forge



Sendai's Enclave
Sendai's Enclave 1
Sendai's Enclave 2
Sendai's Enclave 3
Sendai's Enclave 4
Sendai's Enclave 5
Sendai's Enclave 6
Abazigal's Lair
Abazigal's Lair 1
Abazigal's Lair 2
Abazigal's Lair 3
Abazigal's Lair 4
Abazigal's Lair 5
Abazigal's Lair 6
Abazigal's Lair 7
Final Locations
Abyssal Fortress
The Throne of Bhaal
Watcher's Keep
Watcher's Keep Perimeter
Watcher's Keep 1
Watcher's Keep 2
Watcher's Keep 3
Watcher's Keep 4
Watcher's Keep 5




1 - This the entry point into the north forest. You will hear the sounds of fighting and if you venture north you can try to save some travelling merchants from some of Yaga-Shura's henchmen. Be wary, however, as there are a *lot* of them.

2 - Here is where you'll confront Yaga-Shura's henchmen. After you've defeated them, a merchant by the name of Karthis al-Hezzar will offer to sell you his wares (including the Obsidian Ioun Stone, a Rod of Resurrection, and items up to +3 enchantment). He will also purchase the loot off of the baddies you've just slain (and the ones you're about to slay) for a reasonable price. Once you've had your fill of buying and selling, use Karthis as a good source of information on the area. He will even point you towards a former temple of Bhaal farther into the forest.

3 - Here you'll be ambushed by plenty of soldiers and Fire Giants, including some evil clerics and one battle mage. Be on guard...