Windspear HillsWindspear Hills 1Windspear Hills 2 Windspear Hills 3 Windspear Hills 4 Umar Hills/Temple RuinsUmar HillsTemple Ruins 1 Temple Ruins 2 Temple Ruins 3 Asylum (Spellhold)Asylum 1Asylum 2 Asylum Dungeon 1 Asylum Dungeon 2 Asylum Dungeon 3 The UnderdarkThe UnderdarkUst'Natha Kuo-Toa Dungeon Mind Flayer Dungeon Beholder Dungeon SuldanesselarSuldanessellarElven Palace 1 Elven Palace 2 Other AreasTrademeetDruid Grove Brynnlaw Sahuagin City Elven Camp Forest of Tethyr Small Teeth Pass North Forest Hell ForgeCromwell's Forge |

1 - Well, the final Windspear encounter lies here. You'll find that Lord Jierdan Firkraag is not a man, but a dragon. He'll explain his interests in you and then give you the offer to leave without a fight. Of course, I chose to rough him up, but if you're not very high level I wouldn't fight him. He is tough, to put it lightly. If you feel you have the firepower to take him down, here are some things I found very useful against him: a) Memorize as many magic missiles as you can with every mage in the party and blast him with these first. Buy some scrolls of Magic Missile if you have to and use those as well. He has a high magic resistance, but if you're firing 4-5 missiles, he usually gets hit by a couple and the damage really adds up. b) Memorize one Vampiric Touch. If it succeeds, the 20 or so damage really helps. c) Memorize plenty of monster summoning spells and cast them before the fight. You'll want to keep Firkraag busy so that you can get off all of those magic missiles. d) Leave your cleric out of the battle and out of range of his breath weapon. I was using mine to resurrect Korgan during battle if I needed to. This battle is tough, but beatable. You'll need to keep trying until you find what works best for your party. The spoils are worth the effort though, as you'll end up with Carsomyr +5, which is a Holy Avenger sword for a Paladin, a Cloak of the Shield, and some red dragon scales. |