Beginning
Irenicus Prison 1
Irenicus Prison 2
Irenicus Prison (Air Plane)
Athkatla
Waukeen's Promenade
Circus Tent 1
Circus Tent 2
Circus Tent 3
Circus Tent 4
Bridge District
Astral Prison
Slums District
Copper Coronet
Planar Sphere 1
Planar Sphere 2
Planar Sphere 3
Planar Sphere 4
Slaver Compound 1
Slaver Compound 2
Graveyard District
Bodhi's Lair 1 (Chp. 6)
Bodhi's Lair 2 (Chp. 6)
Crypts
Southern Crypt
Docks District
Harper Hideout 1
Harper Hideout 2
Shadow Thieves' Guild 1
Shadow Thieves' Guild 2
Shadow Thieves' Guild 3
Temple District
Sewers
Mind Flayer Area
Mekrath's Lair
Cult of the Unseeing Eye
Rift Area
Ghoul Lord Bridge
Ghoul Lord Room
Lower Reaches
Government District
City Gates
de'Arnise Keep
de'Arnise Keep 1
de'Arnise Keep 2
de'Arnise Keep 3
de'Arnise Keep 4



Windspear Hills
Windspear Hills 1
Windspear Hills 2
Windspear Hills 3
Windspear Hills 4
Umar Hills/Temple Ruins
Umar Hills
Temple Ruins 1
Temple Ruins 2
Temple Ruins 3
Asylum (Spellhold)
Asylum 1
Asylum 2
Asylum Dungeon 1
Asylum Dungeon 2
Asylum Dungeon 3
The Underdark
The Underdark
Ust'Natha
Kuo-Toa Dungeon
Mind Flayer Dungeon
Beholder Dungeon
Suldanesselar
Suldanessellar
Elven Palace 1
Elven Palace 2
Other Areas
Trademeet
Druid Grove
Brynnlaw
Sahuagin City
Elven Camp
Forest of Tethyr
Small Teeth Pass
North Forest
Hell
Forge
Cromwell's Forge




1) This is very near where you zone in, so be ready for a fight right away. Two Dao Djinns guard this grave. I ran Korgan into the middle of them to absorb the fireballs, giving Iomen time to cast the death spell. It made short work of them, and overall very little party damage. Inside the tomb is some cash, gems, and spells that seem to vary. Although they stay 9th level mage.

2) Tomb number 2. This area is well guarded, for whatever reason. A mage, priest, thief, archer, and drueger (dwarf) are all here along with some pets. (Skeleton, Imp, Gnoll?) This spot forced me to reload twice. The thief drinks invisiblilty potions and gets in close to your casters to interupt thier casting. The pets are more than enough to keep your melee types busy, and the archer puts down a lot of pain as the mage rains you with all sorts of evil. Finally I got mad and just summoned my own pets and took this area down hard and fast.

3) Greater Wyvern here. Not a tough battle at all. Hardly worth mentioning, other than it was the first time I encountered a Greater Wyvern.