Beginning
Irenicus Prison 1
Irenicus Prison 2
Irenicus Prison (Air Plane)
Athkatla
Waukeen's Promenade
Circus Tent 1
Circus Tent 2
Circus Tent 3
Circus Tent 4
Bridge District
Astral Prison
Slums District
Copper Coronet
Planar Sphere 1
Planar Sphere 2
Planar Sphere 3
Planar Sphere 4
Slaver Compound 1
Slaver Compound 2
Graveyard District
Bodhi's Lair 1 (Chp. 6)
Bodhi's Lair 2 (Chp. 6)
Crypts
Southern Crypt
Docks District
Harper Hideout 1
Harper Hideout 2
Shadow Thieves' Guild 1
Shadow Thieves' Guild 2
Shadow Thieves' Guild 3
Temple District
Sewers
Mind Flayer Area
Mekrath's Lair
Cult of the Unseeing Eye
Rift Area
Ghoul Lord Bridge
Ghoul Lord Room
Lower Reaches
Government District
City Gates
de'Arnise Keep
de'Arnise Keep 1
de'Arnise Keep 2
de'Arnise Keep 3
de'Arnise Keep 4



Windspear Hills
Windspear Hills 1
Windspear Hills 2
Windspear Hills 3
Windspear Hills 4
Umar Hills/Temple Ruins
Umar Hills
Temple Ruins 1
Temple Ruins 2
Temple Ruins 3
Asylum (Spellhold)
Asylum 1
Asylum 2
Asylum Dungeon 1
Asylum Dungeon 2
Asylum Dungeon 3
The Underdark
The Underdark
Ust'Natha
Kuo-Toa Dungeon
Mind Flayer Dungeon
Beholder Dungeon
Suldanesselar
Suldanessellar
Elven Palace 1
Elven Palace 2
Other Areas
Trademeet
Druid Grove
Brynnlaw
Sahuagin City
Elven Camp
Forest of Tethyr
Small Teeth Pass
North Forest
Hell
Forge
Cromwell's Forge




1 - After descending the stairs up in the Copper Coronet, you'll end up here.

2 - Dipatch the Otyugh and then click on the grating in the floor. You'll be able to bring up Vallah's Hand which is needed for the quest in area #7.

3 - On the wall are two skeletons. Click on them and you'll get a Lover's Ring, which is needed for the quest in area #7.

4 - This exit leads to a small room where you'll fight some Myconids. Nothing special here.

5 - You'll have to fight a bunch of kobolds here. Once you have them bested, grab the Shaman Staff off of the commander. You'll need it for the quest in area #7.

6 - You will meet Quallo here, a strange beggar with a carrion crawler pet. He'll give you clues as to how to complete the quest in room #7 and what reward to expect. You will need to kill his carrion crawler "pet" and grab its blood in order to finish the quest in #7.

7 - If you have the hand from area #2, the ring from area #3, and the blood from area #6, you can solve the puzzle in this room. You must place each of these 3 pieces into the pipes on the north side of the room, in order. The order is Pipe #3 (hand), Pipe #1 (lover's ring), Pipe #2 (carrion crawler blood), and Pipe #4 (staff). Once finished, you'll be the proud owner of Lilarcor, the talking two-handed sword.

8 - Head up these stairs to enter the slaver compound in the Slums District.