Beginning
Irenicus Prison 1
Irenicus Prison 2
Irenicus Prison (Air Plane)
Athkatla
Waukeen's Promenade
Circus Tent 1
Circus Tent 2
Circus Tent 3
Circus Tent 4
Bridge District
Astral Prison
Slums District
Copper Coronet
Planar Sphere 1
Planar Sphere 2
Planar Sphere 3
Planar Sphere 4
Slaver Compound 1
Slaver Compound 2
Graveyard District
Bodhi's Lair 1 (Chp. 6)
Bodhi's Lair 2 (Chp. 6)
Crypts
Southern Crypt
Docks District
Harper Hideout 1
Harper Hideout 2
Shadow Thieves' Guild 1
Shadow Thieves' Guild 2
Shadow Thieves' Guild 3
Temple District
Sewers
Mind Flayer Area
Mekrath's Lair
Cult of the Unseeing Eye
Rift Area
Ghoul Lord Bridge
Ghoul Lord Room
Lower Reaches
Government District
City Gates
de'Arnise Keep
de'Arnise Keep 1
de'Arnise Keep 2
de'Arnise Keep 3
de'Arnise Keep 4



Windspear Hills
Windspear Hills 1
Windspear Hills 2
Windspear Hills 3
Windspear Hills 4
Umar Hills/Temple Ruins
Umar Hills
Temple Ruins 1
Temple Ruins 2
Temple Ruins 3
Asylum (Spellhold)
Asylum 1
Asylum 2
Asylum Dungeon 1
Asylum Dungeon 2
Asylum Dungeon 3
The Underdark
The Underdark
Ust'Natha
Kuo-Toa Dungeon
Mind Flayer Dungeon
Beholder Dungeon
Suldanesselar
Suldanessellar
Elven Palace 1
Elven Palace 2
Other Areas
Trademeet
Druid Grove
Brynnlaw
Sahuagin City
Elven Camp
Forest of Tethyr
Small Teeth Pass
North Forest
Hell
Forge
Cromwell's Forge




1 - Just before entering this room, you'll meet Yoshimo, a bounty hunter that joins you. Inside the torture chamber is where you find Khalid, dead. After listening to Jaheira sob, you can search the room for a Wand of Fire key, a Wand of Summoning key, Bolts +1, and a Protection scroll. Additionally, in order to keep the Mephits from spawning, you must destroy the portals from which they keep popping up from.

2 - Within this room, you'll encounter one of Irenicus' experiments. It is a cloned woman (for those of you who have experienced the end of the game, she is a clone of Ellesime) who goes a bit crazy and attacks your party. Once you've finished her off, you can grab one of the Wand keys (I forget which one) off of her corpse.

3 - This room is mega-trapped. Tread carefully. You need to place each of the wands in their appropriate pedestal in order to disable the traps. At the far end of the room is a throne where you can find a Ring of Protection +1.

4 - Behind a glass wall, you'll meet up with a man named Frennedan who wants you to release him. He later shows his true form as a doppleganger and attacks you. Within or around his cell, you can find a Potion of Firebreath, Arrows +1, Bolts +1, and a Protection From ? scroll.

5 - You meet up with some Duergar in here. After defeating them, you can scour the room for a Girdle of Bluntness and some Bolts +1.

6 - A vampire named Ulvaryl is in this chamber. After damaging her to a certain extent, she turns into a bat and flies away. If you're real quick, however, you can slay her. You'll get 8000 experience for doing so.

7 - This pathway leads out of Irenicus' prison and to the surface.