Windspear HillsWindspear Hills 1Windspear Hills 2 Windspear Hills 3 Windspear Hills 4 Umar Hills/Temple RuinsUmar HillsTemple Ruins 1 Temple Ruins 2 Temple Ruins 3 Asylum (Spellhold)Asylum 1Asylum 2 Asylum Dungeon 1 Asylum Dungeon 2 Asylum Dungeon 3 The UnderdarkThe UnderdarkUst'Natha Kuo-Toa Dungeon Mind Flayer Dungeon Beholder Dungeon SuldanesselarSuldanessellarElven Palace 1 Elven Palace 2 Other AreasTrademeetDruid Grove Brynnlaw Sahuagin City Elven Camp Forest of Tethyr Small Teeth Pass North Forest Hell ForgeCromwell's Forge |

1 - This exit leads to Asylum Dungeon 1. 2 - This exit leads to Asylum Dungeon 1 as well. 3 - Search the wall here for a secret door. 4 - You can double-click the tome here to summon increasingly difficult monsters, such as a kobold, umber hulk, mind flayer, and a beholder. After finishing the beholder, you are given scrolls of Summon Fiend and Simulacrum, as well as a Ring of Free Action. 5 - You'll battle quite a few umber hulks here. The 2 entrances and the door in the middle are connected and open/close in pairs. 6 - The Kurtulmak crystal. You'll have to defeat a horde of kobolds and imps (easy fight) to get a shard of the crystal that you'll need later on to access the upper levels. 7 - You'll encounter a horde of gibberlings here. You can find the following scrolls by scouring the room: Simulacrum, Spirit Armor, and Monster Summoning III. 8 - The vampire Dace resides here in the coffin. Kill him, stake him, and then get his hand. You'll need it to access the upper levels. 9 - This is just an empty library, but you can grab some cash and scrolls: Ray of Enfeeblement, Power Word: Stun, and Finger of Death. 10 - Drop the skeletons, mummies and lich in this room and then grab the Cleric's Staff +3. |