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Full Area Map
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Beregost
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Firewine Bridge
Firewine Dungeon
Friendly Arm Inn
Gnoll Stronghold
Gullykin
High Hedge
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Nashkel
Peldvale
Temple
Ulcaster
Ulcaster Dungeon
Nashkel Mines
Nashkel Mines 1
Nashkel Mines 2
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Nashkel Mines 4
Nashkel Mines 5
Nashkel Mines 6
Cloakwood Forest
Cloakwood Forest 1
Cloakwood Forest 2
Cloakwood Forest 3
Cloakwood Forest 4
Cloakwood Mines
Cloakwood Mines 1
Cloakwood Mines 2
Cloakwood Mines 3
Cloakwood Mines 4
Cloakwood Mines 5
City of Baldur's Gate
Baldur's Gate (Central)
Baldur's Gate (E)
Baldur's Gate (NE)
Baldur's Gate (N)
Baldur's Gate (NW)
Baldur's Gate (SE)
Baldur's Gate (S)
Baldur's Gate (SW)
Baldur's Gate (W)



Baldur's Gate Sewers
Sewers (Central)
Sewers (E)
Sewers (W)
Undercellar
Return to Candlekeep
Candlekeep
Candlekeep Catacombs 1
Candlekeep Catacombs 2
Candlekeep Catacombs 3
Final Areas
Wyrm's Crossing(Chap.7)
Baldur's Gate (E)
Baldur's Gate (NE)
Baldur's Gate (N)
Baldur's Gate (SE)
Baldur's Gate (S)
Baldur's Gate (SW)
Undercellar
Thieves' Warrens
Undercity
Wilderness Zones
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15
A16
A17
A18
A19
A20
A21



Undercellar




This is the local brothel and has 4 main entrances, 3 leading to the sewers and 1 to the Blushing Mermaid Inn (bet it’s the one the nobles are using). You can find a lot of wares… I mean prostitutes around, but none of them are willing to… ahem… you see what I mean. In any case, it seems an intriguing place to be.

1- EXIT TO THE BLUSHING MERMAID:

A guard here will ask you 10 gp. to let you in.

2- QUENASH:

If you are on Degrodel’s quest and that you have already turned Vail back to flesh, you have probably read in his letter a passage about Quenash, the beautiful fallen saint(a prostitute). Well, here she is, and she has the Cloak of Balduran(she could have sold it and lived like a queen with all the money she would have got!). In any case, if you tell her that you are from Vail and that you describe him(choices: 3-6-1) she’ll hand you over the cloak. You can also pickpocket her to get it.

3- EXIT TO WESTERN SEWERS:

This also serves as an office for Dillar, the owner of the Undercellar, who tells you to get out of it.

4- EXIT TO THE CENTRAL SEWERS:

There is a door “hidden” on one of the walls of this room. You don’t need a thief to find it, just pass your pointer over the walls till the door is highlighted.

5- EXIT TO THE EASTERN SEWERS:

There are 4 guards waiting in this room. Not sure what they want, though.