Baldur's Gate SewersSewers (Central)Sewers (E) Sewers (W) Undercellar Return to CandlekeepCandlekeepCandlekeep Catacombs 1 Candlekeep Catacombs 2 Candlekeep Catacombs 3 Final AreasWyrm's Crossing(Chap.7)Baldur's Gate (E) Baldur's Gate (NE) Baldur's Gate (N) Baldur's Gate (SE) Baldur's Gate (S) Baldur's Gate (SW) Undercellar Thieves' Warrens Undercity Wilderness ZonesA1A2 A3 A4 A5 A6 A7 A8 A9 A10 A11 A12 A13 A14 A15 A16 A17 A18 A19 A20 A21 |

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Nashkel Mines 2
The Nashkel Mines are potentially dangerous since they have been overrun by Kobolds. Thought they are easy to fight, they come in great numbers and their arrows sometimes strike true and cause some damage to your party. In the lower levels, watch-out for traps and Kobold Commandoes, who fire Arrows of Fire. 1- MINER GORD AND MINER RUFFIE: Miner Gord tells you about miner Ruffie who has barely escaped alive from an ambush a few days ago. Miner Ruffie is also around and can give you more feedback on these “demons”. 2- MINER DINK: Asks you to bring a Dagger to Miner Kylee, who is trapped on level 2 of the mines. 3- ENTRANCE TO LEVEL 2 ------------------------- K. Kobolds |