Full Area Map
Full Area Map
Overland Locations
Ankheg Nest
Bandit Camp
Beregost
Candlekeep
Carnival
Firewine Bridge
Firewine Dungeon
Friendly Arm Inn
Gnoll Stronghold
Gullykin
High Hedge
Larswood
Nashkel
Peldvale
Temple
Ulcaster
Ulcaster Dungeon
Nashkel Mines
Nashkel Mines 1
Nashkel Mines 2
Nashkel Mines 3
Nashkel Mines 4
Nashkel Mines 5
Nashkel Mines 6
Cloakwood Forest
Cloakwood Forest 1
Cloakwood Forest 2
Cloakwood Forest 3
Cloakwood Forest 4
Cloakwood Mines
Cloakwood Mines 1
Cloakwood Mines 2
Cloakwood Mines 3
Cloakwood Mines 4
Cloakwood Mines 5
City of Baldur's Gate
Baldur's Gate (Central)
Baldur's Gate (E)
Baldur's Gate (NE)
Baldur's Gate (N)
Baldur's Gate (NW)
Baldur's Gate (SE)
Baldur's Gate (S)
Baldur's Gate (SW)
Baldur's Gate (W)



Baldur's Gate Sewers
Sewers (Central)
Sewers (E)
Sewers (W)
Undercellar
Return to Candlekeep
Candlekeep
Candlekeep Catacombs 1
Candlekeep Catacombs 2
Candlekeep Catacombs 3
Final Areas
Wyrm's Crossing(Chap.7)
Baldur's Gate (E)
Baldur's Gate (NE)
Baldur's Gate (N)
Baldur's Gate (SE)
Baldur's Gate (S)
Baldur's Gate (SW)
Undercellar
Thieves' Warrens
Undercity
Wilderness Zones
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15
A16
A17
A18
A19
A20
A21



Cloakwood Mines 2




The mine has 4 levels, each with a different purpose. The upper level is used as a mining site. The second level is used as a prison and as a storehouse. The third level is used for the forge and for the soldiers’ rooms. Finally, the fourth floor is used by Davaeorn himself. He has his room, kitchen, library and even a shrine in there.

1- EXIT TO THE SURFACE

2- MINER:

Tells you that he knows a way to flood the mines. You only need to bring him the key of the river plug to do so. Unfortunately, the key is on the master of the mine himself(Davaeorn) and you’ll need to kill him before you get it. The miner also asks you to speak with Rill on one of the lower levels and to arrange an escape for the slaves. Once you have Davaeorn’s key, return to talk with him.

When you return with the key, the miner will accept to flood the mines if you have talked with Rill and gave him the necessary money to save the rest of the slaves. You’ll then be teleported out of the mines and a slave will thank you for what you did. You’ll then get 2000 Exp. and +2 Reputation. In case you have an evil aligned party, you probably didn’t give anything to Rill and the slaves will die when you flood the mines. I didn’t test this route but you probably loose some reputation in the process(maybe not, since there are no witnesses left…).

3- EXIT TO LEVEL 2

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G. Guards