Full Area Map
Full Area Map
Overland Locations
Ankheg Nest
Bandit Camp
Beregost
Candlekeep
Carnival
Firewine Bridge
Firewine Dungeon
Friendly Arm Inn
Gnoll Stronghold
Gullykin
High Hedge
Larswood
Nashkel
Peldvale
Temple
Ulcaster
Ulcaster Dungeon
Nashkel Mines
Nashkel Mines 1
Nashkel Mines 2
Nashkel Mines 3
Nashkel Mines 4
Nashkel Mines 5
Nashkel Mines 6
Cloakwood Forest
Cloakwood Forest 1
Cloakwood Forest 2
Cloakwood Forest 3
Cloakwood Forest 4
Cloakwood Mines
Cloakwood Mines 1
Cloakwood Mines 2
Cloakwood Mines 3
Cloakwood Mines 4
Cloakwood Mines 5
City of Baldur's Gate
Baldur's Gate (Central)
Baldur's Gate (E)
Baldur's Gate (NE)
Baldur's Gate (N)
Baldur's Gate (NW)
Baldur's Gate (SE)
Baldur's Gate (S)
Baldur's Gate (SW)
Baldur's Gate (W)



Baldur's Gate Sewers
Sewers (Central)
Sewers (E)
Sewers (W)
Undercellar
Return to Candlekeep
Candlekeep
Candlekeep Catacombs 1
Candlekeep Catacombs 2
Candlekeep Catacombs 3
Final Areas
Wyrm's Crossing(Chap.7)
Baldur's Gate (E)
Baldur's Gate (NE)
Baldur's Gate (N)
Baldur's Gate (SE)
Baldur's Gate (S)
Baldur's Gate (SW)
Undercellar
Thieves' Warrens
Undercity
Wilderness Zones
A1
A2
A3
A4
A5
A6
A7
A8
A9
A10
A11
A12
A13
A14
A15
A16
A17
A18
A19
A20
A21



Candlekeep Catacombs 2




On this level of the catacombs you’ll meet a good number of dopplegangers, most of them wearing the shapes of your old friends from Candlekeep. Don’t be fooled, however, as they are really dopplegangers! The good part is that you can loot their corpses and sometimes find valuable treasures like Laeral’s Tear Necklaces, Pearl Necklaces and Diamonds. There are also some traps around the middle of this level so watch out!

1- DREPPIN DOPPLEGANGER

2- ARKANIS AND DEDER:

Two of the NPCs you trained with back in the prologue. It seems like Obe sent them to help you get out of this level. They are not dopplegangers and you can trust them. They will follow your party and help you in combat but they are not all that useful.

3- 15 SKELETON ARCHERS:

They can be quite dangerous as they use Composite Long Bows and shoot arrows with a lot of accuracy. There are also traps around you have to be careful with. Your best bet according to me is to cast Protection from Normal Missiles on your mage and send him/her alone in the center of this room. Then use a Wand of Fire and roast the skeletons without taking any damage at all!

4- JONDALAR DOPPLEGANGER:

Looks like he set up a torture room for himself. Once he’s dead search the trapped chest for a Dispel Magic scroll.

5- HULL DOPPLEGANGER

6- KARAN DOPPLEGANGER

7- REEVOR DOPPLEGANGER

8- PARDA DOPPLEGANGER

9- FULLER DOPPLEGANGER

10- ELMINSTER, GORION AND TETHTORIL:

They try to convince you that they are not dopplegnagers but you know better than that. Question them on their motives(choices: 2-2) and they’ll reveal their true nature. They’ll change into 1 Greater Doppleganger and 2 Dopplegangers which you’ll have to dispatch. Kill the greater one first as he can cast spells (such as Haste).

11- WINTHROP DOPPLEGANGER

12- EXIT TO LEVEL 3

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D. 4 Dopplegangers