Baldur's Gate SewersSewers (Central)Sewers (E) Sewers (W) Undercellar Return to CandlekeepCandlekeepCandlekeep Catacombs 1 Candlekeep Catacombs 2 Candlekeep Catacombs 3 Final AreasWyrm's Crossing(Chap.7)Baldur's Gate (E) Baldur's Gate (NE) Baldur's Gate (N) Baldur's Gate (SE) Baldur's Gate (S) Baldur's Gate (SW) Undercellar Thieves' Warrens Undercity Wilderness ZonesA1A2 A3 A4 A5 A6 A7 A8 A9 A10 A11 A12 A13 A14 A15 A16 A17 A18 A19 A20 A21 |

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Location: A14
This section of the Coastway is rather deserted and is a favorite spot of bandits for ambushes. Traveling during the day lowers the risks, but without the Flaming Fists patrols, one is never sure of what he is going to find. 1- AMBUSH: Your party is ambushed at this point by a band of hobgoblins(6 of them) who are probably looking for gold and iron. The fight is easy and they have some arrows, if you are in need of any. 2- LORD FORESHADOW: This “lord” is making some publicity for Bioware’s yet-to-be-released title “Neverwinter Nights”. An interesting chat but no useful information. ------------------------- M. Hobgoblins, Bandits, Gibberlings, Ghouls |